#187 - Section 187
#187 - Section 187
Originally, they were using the teleportation channel as a means of transportation, with the scanning speed limiting the maximum speed increase.
Now that this problem has been solved, the speed limit of the Skysea Tower is directly lifted.
The final and most crucial step was that, with enough data and information, Miss Isalie Newton deciphered the attraction between planes.
All planes in this universe do not have fixed coordinates, but instead interact with each other through these attractions, revolving around a point of infinitely vast mass.
However, this movement is very slow, and the coordinates between planes remain relatively unchanged. Therefore, plane creatures are in these moving worlds and are completely unaware of it.
Previously, some mages discovered similar patterns, but they were not bold enough to assume that the entire multiverse was moving. They thought it was an observational error and naturally missed Isalie's bold conclusion of the "Law of Intrinsic Planar Gravity."
This law completed the last piece of the puzzle for the Skysea Tower's calculation of the Source Sea coordinates, providing the theoretical basis for locating the Source Sea.
More and more mages joined the Skysea Tower to carry out the final assault.
After a series of difficult and tedious calculations, the Skysea Tower finally announced that they had found a new formula, perfected the Law of Intrinsic Planar Gravity, and constructed a new system that could answer many previously unsolved mysteries.
After completing this law, Isalie's interest quickly shifted from the Source Sea to a new direction.
"This may be the beginning of using mathematics to analyze all magic," Galilei offered her the greatest support.
Of course, the task assigned by the Eternal Night Empress, the original intention of establishing this project, was also completed.
The Skysea Tower updated the latest plane model and calculated the point that was regarded as having infinite mass, the center of rotation of this multiverse—
That is the Source Sea.
With theory to guide specific exploration, the difficulty will decrease linearly.
Because the previously mastered data of tens of thousands of planes was used for calculation, multiple possible coordinates of the Source Sea were finally successfully calculated. After verification, they finally arrived outside the Source Sea.
This time, Isalie went completely crazy. Although she was a junior who joined last, she made the highest contribution.
From the moment she entered the Skysea Tower, she never stopped going all out.
Her extraordinary mathematical ability and intuitive theoretical insight not only led to the discovery of the Source Sea but also greatly promoted the Empire's mages' understanding of the multiverse.
To reward her contribution, although Isalie's magic level was not enough, she was still hired as a consultant to the Arcane Council.
Now, in the Skysea Tower, Isalie's authority and treatment are second only to Galilei.
She is not the youngest consultant of the Arcane Council, but she is indeed the weakest.
However, this also shows how talented she is in theory.
At the same time, Isalie also obtained the qualification to be recommended as a member of the Imperial Council, but she refused.
Her ambition is to continue exploring the mysteries of magic and the universe. She is not interested in political confrontations, even if it would bring her countless benefits and wealth.
In Isalie's heart, what truly makes her love this world is not wealth, but the shining light of thought she saw when she first read "New Arcana."
It is the courage to explore all the unsolved mysteries of the world that guides her to keep moving forward and explore a wider universe.
……
……
After determining the coordinates of the Source Sea, the work of exploration was mainly taken over by the Chapter of Discord.
Practical methods must be assisted by new alchemical tools.
However, limited exploration, merely collecting information, was enough for the Empire to recognize the terror of the Source Sea.
Almost no life can directly survive in the Source Sea. Even if a legendary mage enters, their magic power will be exhausted within half a minute and assimilated into the clear seawater of the Source Sea.
This is just the result of floating above the Source Sea without entering the surface.
Those seemingly ancient mists and the bizarre properties of the place itself are full of malice towards all life.
Because the conversion between matter and energy in this multiverse is much easier than in the Earth's universe, the Source Sea's nature as the origin of everything in the world is naturally even more terrifying than ordinary black holes.
According to the calculations of the Empire's mages, even most gods risk directly falling if they enter the Source Sea.
After the initial exploration, it was discovered that only the Source Sea Ark provided by the Eternal Night Empress is the only alchemical item that can carry limited life forms into the Source Sea and safely retreat.
The Imperial Capital is currently unable to replicate more Source Sea Arks. Even the special energy it uses is not fully understood by the Eternal Night Empress.
The exploration limitation of the Source Sea Ark is that its carrying energy is limited, with only about four hours of safe exploration time before a round of energy is exhausted.
Moreover, the charging of the Source Sea Ark is not automatic. Currently, it can only be manually charged by mages of high level or above at the cost of their magic power.
It requires draining the magic power equivalent to thousands of legendary mages, a human-shaped charger, to drive the Source Sea Ark again.
This leads to the exploration of the Source Sea becoming a periodic activity limited by charging efficiency.
But this is already very lucky.
It should be known that the Seven Gods camp paid the price of the God-king being chained to death here, consuming a massive amount of faith power to make Nalinair resentful, and with the possibility of falling at any time, to only obtain limited information within the Source Sea.
After Galilei and other well-known mages personally saw the Source Sea, the only ones qualified to enter the Source Sea Ark for a new round of exploration were Roger and the Eternal Night Empress, this fixed duo.
Roger also has the Source Sea Telescope and the Source Sea Anchor, which can more efficiently determine the direction of exploration, and can also help save/load, further improving exploration efficiency;
The Eternal Night Empress has the highest perception, the magic ceiling of this world, and can also serve as a temporary charger for the Source Sea Ark, extending the exploration time of each session.
So the two of them together are the most efficient combination for exploring the Source Sea.
In fact, there is a very important point. The Source Sea Ark consumes magic power very terribly. Even the Eternal Night Empress may be drained.
She doesn't trust anyone else to be by her side in that weakened state except Roger, so the two of them are a fixed exploration combination.
And the continuous Source Sea, the birthplace of this multiverse, the harvest is actually quite singular:
Information.
Everything that can be called information may appear in the Source Sea.
From the beginning of this universe, all historical traces, images, consciousness, skills, and technologies that have existed are hidden in a chaotic state beneath the surface of the Source Sea.
For the Source Sea, no creature has any secrets.
Even the most fundamental laws of this universe, the rules of operation, are hidden in the deepest part of the Source Sea.
However, the Source Sea is too vast, and the storage of information has no rules at all.
At the same time, the exploration time is limited, and there is no navigation, leading to the final harvest being full of uncertainty.
One exploration may yield a lot of new technologies that can change fate against the heavens, or multiple explorations may only see useless history.
It's still the kind scattered among them, even where they happened, is hidden in the thick mist.
Roger felt that the seawater of the Source Sea, which is between energy and matter, is like a cup of super dark liquid made by evenly mixing all the vegetables and fruits in the world.
Taking a sip is already deadly;
Wanting to only drink the orange juice component contained inside is simply impossible!
So now they are trying to go to new sea areas as much as possible, and then scoop up information along the way like casting a net to catch fish, and finally drag it back for slow analysis.
Limited by the Arcane Council's charging efficiency for the Source Sea Ark, they can probably explore the Source Sea once a week, with each five-hour formation, and then drop the Source Sea Anchor to prepare to return.
Captain Roger's job is to throw his shoes to determine the next direction of advance.
Anyway, it's incredibly vast here, and 99.999% of the area has not been explored. Any direction is a new discovery.
Most of the information salvaged is garbage, and even dangerous.
There are many terrible evil gods in this world. The information about those evil gods does not need to be accompanied by any magic power. The information itself has a considerable degree of contamination, which will lead to the mental degeneration of the knower and the occurrence of terrifying mutations on the body.
Even this mutation has further expansive contagiousness.
The Arcane Council, which did not know this at first, rashly arranged for ordinary mages to decipher and sort out the information, and then triggered a not small chaos.
Later, the interpretation of Source Sea information formed fixed safety regulations. Although the efficiency was lower, the safety was greatly improved.
Convenience and safety are always a mutually contradictory attribute.
Overall, the Empire's opening of the exploration of the Source Sea is like a psionic ascension. The benefits are definitely huge compared to the past.
Even if it occasionally causes some negative effects, the Empire cannot refuse to continue exploring it due to the temptation of discovering ancient technologies and understanding a lot of strange information.
Some are crotch, which is compared with other routes. The Empire has no choice now.
They can enter the Source Sea, already holding the system's thigh, solving the most difficult step.
Discovering where the volcano is and entering the volcano to soak in the bath, which one is more difficult, is obvious at a glance.
So the actual situation is that the Empire has no qualification to enter the Source Sea, but it was lifted by the system, so it sneaked in.
For a stowaway, the Empire actually lacks a lot of pre-existing technologies, so naturally, seeing a lot of information in the Source Sea will feel very practical, and copied a lot of homework from here.
Especially now that the Empire is spreading magical industrialization, various new technological applications, and the strength of the mages is also advancing by leaps and bounds.
Having the Source Sea as a new technology providing channel, to a large extent makes up for the Empire's lack of talent.
Starting from scratch to study a certain technology, and restoring ancient technology to copy technology, the difficulty naturally has a huge gap.
And accident is also inevitable, because of the vastness of the Source Sea, Roger and the Empress have not encountered the God-king who is permanently in the Source Sea after so many explorations.
And without this only variable, except for the countless information flowing outside, all they see is the same cabin and similar scenery.
No matter how strange and magnificent the scenery is, seeing too much will also feel bored.
Especially after multiple updates by the Arcane Council, the work of collecting information is also completely automated, and Roger is too lazy to choose the direction.
Mysticism does not save non-believers, krypton gold does not change fate, no matter how bizarre the exploration route is, even if you draw a middle finger in the Source Sea, it will not change their harvest.
So Roger, who had long foreseen that it would be boring, cleverly suggested that the Eternal Night Empress bring Afu.
Of course, it's not to find a light bulb to illuminate the cabin, but they can fill the fearless space with the time they spend on the road.
The mage camp has a message area and an endless tower. This time, to make the fearless space for ordinary people, these two areas are not very attractive.
The simplest point is that the Empire's illiteracy rate is as high as 90%. The mages are discussing enthusiastically in the message area. What can ordinary people do when they go there?
That is, they can look at erotic pictures... This attraction is still very sufficient.
But is the establishment of the Internet to facilitate everyone to look at erotic pictures? This is not possible!
How can we add videos?
Ahem, although LSP has this idea, he dare not expose it in front of the Empress, otherwise, there will be a meteor waterfall warning directly.
Roger reported the proposal, which was his proposed two "virtual games".
The first one is that a hundred professional players are thrown on a deserted island, and then pick up weapons, equipment, props, and various mounts.
The safe zone on the deserted island is getting smaller and smaller, and only one person can survive in the end.
The second one is based on a five-person team. Two teams of adventurers fight around their respective bases. During the period, the characters can upgrade, buy equipment, and various props. The ultimate goal is to destroy the opponent's defense tower, crystal...
Well, yes, this is the magic world version of PlayerUnknown's Battlegrounds and MOBA. Someone is also copying homework.
Compared to the RPG and open world with a long manufacturing cycle, these two types of games that rely on rule gameplay are much simpler and faster to develop.
The stimulation is sufficient, and fighting with people will increase endless freshness.
As long as you get started, you will definitely attract enough users to stay in the fearless space.
"At the same time, these two games will also be a shortcut to training the Empire's reserve soldiers," Roger told the Eternal Night Empress with a smile about another intention of these two games.
Chapter 164 Virtual Magic God Project
The more benefits Roger and the Empress receive from the Source Sea, the more endless worries they have, not only happiness.
Their enemies have been exploring the Source Sea for who knows how many years earlier than them, and they have exploration methods that surpass mortals. They don't know how many benefits they have gained from here...
They must also grasp the intelligence many steps ahead of them before they began to create those void planes in order to complete some kind of goal.
It should be known that their initial search for the Source Sea was not to sneak in to master these technologies, but to know what the Seven Gods were doing in the Source Sea and to investigate the enemy's strategic intentions.
But now that the Source Sea has been discovered for several months, and various explorations have exceeded twenty times, they have not found any trace of the Seven Gods' arrangement here.
The enemy's intentions are still hidden in a mist.
Because Roger provided the Source Sea Ark, which greatly reduced the loss of exploring the Source Sea, they subconsciously ruled out the God-king consuming a massive amount of faith power just to maintain the exploration itself in the Source Sea...
Roger and the Eternal Night Empress unanimously believe that the Seven Gods' consumption here is carrying out some kind of magnificent layout.
This error in information has led to an increase in the Empire's concern about the Seven Gods.
The unknown is the greatest source of fear.
The fog of war currently clouding the Empire's vision stems from the enemy's unknown intentions, coupled with their mastery of the Origin Sea for countless years before us. Naturally, the Empire's worries and fears regarding the Seven Gods camp have skyrocketed.
All those in the know are actively brainstorming various combat strategies to counter the Seven Gods.
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