Vol. 9 - Chapter 436 - We're losing? Let's aim for a comeback!
Vol. 9 - Chapter 436 - We're losing? Let's aim for a comeback!
Luck was often one of the prominent factors pushing the victory in the guild battles in the game
The one getting to raid the Big Castle first often reap the whole benefit. But at the same time, it's always a hodgepodge of situations when both teams are attacking together. In that situation, whoever managed to lend the last one attack gets all.
Not sure if you will get the last hit? Fret not, just leave it to luck!
Well, this was actually what made
Like now, we were obviously strong, but white team managed to snatch the victory through luck. Ah, this is the brilliance I live and die for.
But of course, one could bring that luck down to nothing by twisting the situation with their strength. When luck doesn't favour the loser, then just surpass it! It was when one got hold of the abstract concept of luck---perhaps, visible only to heaven and god---that they took a leap to a greater height.
This exquisite beauty of a balance was the striking part of
Ahem, my monologue dragged a bit, but my point should be clear by now. We may have lost the lead but this was hardly any spirit crushing matter.
I glanced at the screen above and confirmed the current score.
E.T.A - 26 minutes and 31 seconds
Our opponent didn't waste any breath and all of them had immediately chased after me and Pamela, who decided to target west. It was an overwhelming difference between our numbers, 2vs8.
I would spare the obvious. The
Pamela and I were the first ones to reach
We tried to take advantage of the gap in their attack timing as well, but they completely went 'brrr' as soon as the HP of the castle had reduced to 20%. It was a complete failure. I actually lost! Ah, this was the thrill that had entrapped me in its allure! This was why I was Romeo and
Fumu, that said, the pinch called for counterattack. Just you wait, team white! Except that we couldn't take any extreme measures like PvP battles. Ah, what a tough world it is! There were only a few ways we could do it.
"Alright guys, I will explain our next course of action. I will explain it on the way."
Right now, we all had gathered at the central area and were running around while taking down the small squares.
Well, we should have been looking out to reduce the number of opponent while scoring the points once mid-phase of the guild battle was on, but it would have been suicide with number disadvantage. We would never be able to win no matter how small squares we hunt down.
So acting on the idea that 'we might as well gather at one point and look for a way out,'...or well, that was the gist.
Meanwhile,
Since we had taken control of the central region,
Alright, they shouldn’t be able to eavesdrop on us. I swiftly explained the strategy which barely took two minutes.
"---And that's the basic gist. It's not like all doors have been locked up for us. We can still hope for a better outcome. Ah, but of course, I don't mind losing since it's the promotion exam for
"Indeed. Winning or losing doesn't matter, and that's the stage for sub-members to shine, but even so, it's a matter of our honour as parent guild. Only this should be avoided." (Rika)
"I agree. It would be a problem in many ways if
Responding to my selfishness in the guise of 'I hate losing' was Rika, as she started thinking of plausible ways with a serious expression. ...Ahaha, it'll leave a bad taste in the mouth, no?
On the other hand, Misato affirmed my claim from a different angle; as if winning should be the only way for us. I mean, it would certainly showcase the strength of
"I will do as Zephyr-san says-desu!"
"It might sting a bit for them, but we should really aim for victory."
Pamela simply flinged the matter with carefree expresion. But Sierra, too, assertively pushed for a win, much like Misato.
Alright, that might not be exactly a maturish decision coming out of us, but if our members wanted to win at all cost, then so be it.
"It's a war then! First of all, make sure that this central region must remain in our grasp, and then this route of squares we have cleared shouldn't be disturbed. Re-clear the squares if there's any gap. Be mindful of time however, strategy would be a waste if there's little bit of left only. That’s all, let's begin our counterattack!"
"We're going then." (Sierra)
"Understood." (Rika)
"We'll handle it from here!" (Misato)
The group of Sierra, Rika and Misato swiftly left for
Except for Misato, they've plenty of experience. So they should be able to execute the plan. Well, well, things have started to heat up!
“Let's go, west is for us to take down, Pamela. We're taking a detour from here.”
“Alright-desu!”
With that, the gears began to move forward for
The first node in this plan was team Sierra, who has been entrusted with
Sierra and team first cleared all the squares leading to north from the central region and then launched their offensive at
Taking down a big castle awards 2000P, surer, but it wouldn't lower our opponent's score at all. Simply scoring points won't cut it out unless we make a comeback. Also, it would be a useless endeavour if the opponent took it down once again.
So trying to take down
Our opponents were surprised seeing Sierra's team launching an offensive on the Big Castle, but they still moved in to stop her and gathered at the
If the opponent’s plan seems incomprehensible, then just gather everyone's input. Well, that was hardly an option available in the game, but now an important aspect in reality.
In the meanwhile, Pamela and I took a detour from north-south to reach
The members of
We both pretend to chase after a bit. It was just a meaningless action if you need to ask so, a pretty trick to stop them from entering our squares range.
Our target was to put up a smock screen around to stop them from sniffing out our plan. We left our footprints here and there in the west while working on to create routes for our strategy nearby west, east, north and central region.
The layout was like a messy board of Othello—like haphazardly placed white and black pieces here and there, creating a disordered map. If they want to take down the squares, they would have to navigate through this maze-like map. It would be great if it did manage to befuddle afterwards, even if a bit.
Tap-tap-tap~
The time flowed without paying heed to anything while we paid our arrangement for the come back. And soon, we entered the late phase of the game with 10 minutes remaining.
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