Everyone Wants Me Dead: The Villain Lord's Survival Diary

Chapter 76 – Large-scale offensive mission



Chapter 76 – Large-scale offensive mission

The next morning, the players charged forward with hatred for the Eaglehold Lord and a thirst for war and excitement, finally entering Winterfell City's territory.

At that moment, a crisp task notification popped up on all players' information panels:

[Attention all players: The large-scale war mission "Attack on Winterfell City" has begun]

[Main Quest: Kill the Eaglehold Lord, Sylvie Goldlion]

[Optional Side Quest: Rescue the Saintess Roye]

[Quest Time Limit: None]

[Quest Participants: Unlimited]

[Quest Level: Level 10 and above]

[Quest Reward 1: All players who accept the quest will receive 30,000 experience points. Players gain experience from defeating enemies, and after the war, all players will share the experience pool reward. Experience points can also be exchanged for Memory Erasure Potion at Ye Hao's place (1,000 experience points per bottle)]

[Quest Reward 2: Equipment ranging from Common to Heroic level (freely lootable)]

[Quest Reward 3: Gold coins (freely lootable)]

[Quest Reward 4: Special NPC Follower, Demi-human girl Loli (Note: This NPC cannot be forcibly recruited, requires Memory Erasure Potion ×?, this reward is unique)]

[Quest Reward 5: Special NPC Follower, Claremont Set (Note: This NPC cannot be forcibly recruited, requires Memory Erasure Potion ×50, this reward is unique)]

[Quest Reward 6: Special NPC Follower, Goodbye (Note: This NPC cannot be forcibly recruited, requires Memory Erasure Potion ×1, this reward is unique)]

[Quest Reward 7: Other NPC followers, no Memory Erasure Potion required, players can recruit them based on personal charm, current recruitment difficulty (extremely difficult)]

[Quest Reward 8: After completing the quest, all participating players will receive the title "Eaglehold Overturner"]

To be honest, it was the first time players had seen such generous rewards for a quest.

Before this, they were hunting, mining, chopping trees, and defending city walls.

Usually, they would only get a few hundred experience points at a time, but now they were getting 30,000 at once, along with an experience sharing pool.

Players who had experienced the Blackriver Territory Orc campaign knew the nature of this game: the bulk of the rewards often came from freely lootable items, and now from Reward 2 to Reward 7, they were all typical freely lootable rewards, truly luxurious.

This quest was simultaneously released on all players' panels, but only those within Winterfell City's territory could accept it, which undoubtedly made the lone players who wanted to experience the game on their own regret not coming along.

"Time to farm quests, time to farm quests!"

Some players were already shouting excitedly.

"Looks like we're almost at Winterfell City!"

"Are you blind? Even though it's still a bit far, can't you see that huge city in the distance?"

"Damn! These rewards, guys, what's this Demi-human girl Loli? Does this game have a nurturing system?"

"Charge! I want the old knight! Old knights are the best!"

"There is a follower system, but we're too weak. Previously, only the militia from Morninglight Town or stray cats and dogs were willing to follow us. We only have one follower slot, so it's best not to recruit randomly."

"Why does the old knight need 50 bottles of potion? That Demi-human girl is even more outrageous, damn, it's just a [ ? ]"

...

Gou Fugui Qie Xiang Wang was a second-test commoner player.

He was a genuine zero-spending grind master, a regular person who made a living by playing games, a lone gold merchant across multiple games.

However, this game had not yet opened a pay-to-win channel, so players had to set their own prices for trading.

Everything could be traded: chopped trees, mined ores, even the initial linen clothes, everything except for py transactions could be freely bought and sold.

What is this? It's simply a blessing for grind masters!

Gou Fugui Qie Xiang Wang first learned about this game in Avatar's livestream room, and he immediately thought that this game would definitely become popular and that he could surely make money from it, but getting a test qualification was too difficult.

A quick look at "paw𝑟ead.com" will leave you more fulfilled.

On the first day of the second test, he tried his luck and made a reservation, and unexpectedly, he got one of the ten thousand slots.

Upon entering the game, he chose the mage profession and then joined the "Big Brother Take Me Flying" quest, exclusive to newcomers, and crazily chopped trees, mined, and hunted magical beasts with a group of veteran players.

Originally, there were some quests in Morninglight Town, but most of the NPC quests were already gone, and even the latrines in Morninglight Town were cleaned out by a group of second-test players within two hours.

In less than five days, he spent almost all his time in the game, except for eating and pooping.

Sleeping? Playing the game while lying in the game pod was sleeping; real sleep was a waste of life for a grind master.

Hard work pays off, and his level reached fifteen on the day the army set out.

Actually, grind masters like him could level up even faster under the guidance of veteran players averaging over level twenty.

But the trees around Morninglight Town were almost all chopped down, and the surrounding magical beasts were all killed.

In the game Kain Continent, aside from running naked with holy light, the pursuit of realism had reached its peak.

Once trees were chopped down, they were gone; once low-level magical beasts were killed, they wouldn't respawn, leaving only creatures that both new and old players couldn't handle—mid to high-level magical beasts.

A group of dozens wouldn't be enough to defeat them, and you could hire more people to form a team to kill them.

But mid-level magical beasts weren't stupid; players' attacks barely broke their defenses, and if you wanted to control them, forget it. When these beasts saw a crowd, they'd just run away.

So basically, no one targeted mid-level magical beasts. With careful planning, they could be killed, but it was inefficient and not worth the effort.

Therefore, most second-test players who didn't grind or spend money had to do some tedious quests to level up, and they learned many practical skills in the process.

For example, how to mine without burying yourself, how to balance and move swiftly while carrying manure, how to chop trees without getting crushed, and five different techniques for building walls, among others.

As for the grind masters, they had to venture further from Morninglight Town to hunt magical beasts, which delayed them quite a bit.

This realistic game mechanism led to an increasing polarization in the game as the number of players grew and time passed.

The strong got stronger, and the weak got weaker.

First-hand resources were always obtained by high-level players first. If you didn't have money to hire people or a hardened liver, you'd better be a salted fish and level up slowly.

Many new players complained about this game mechanism, grumbling about why playing a game felt like competing in the workplace, and some even shouted about quitting the game.

But in reality, not a single player quit.

The allure of the game was like the wind, always by their side.

Gou Fugui Qie Xiang Wang had no complaints about the game mechanics of Kain Continent; you gain some, you lose some.

With an absolutely immersive gaming experience, naturally, other aspects had to be close to reality.

Moreover, being a casual player didn't mean there was no fun in the game. With such a large map, as long as you had the spirit to charge forward, you could explore the Orc Empire and have a delightful roast meat party with those friendly orc soldiers.


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