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Board & Conquest: A Godly LitRPG
The gods don't play dice with the universe; they play Board & Conquest.
Wepwawet, young god of wolves and scouts, is given a task to prove himself worthy of becoming a major god: form a new pantheon with other junior deities, manage a young civilization on a newborn world, and train mortal Champions to resist an inevitable Titan Incursion.
Being saddled with an ice-covered barbarian village besieged from all sides isn’t ideal, but it's now his duty to transform this ragtag bunch of misfits into the most formidable force the world of Elphion has ever seen. It doesn’t matter how many of his fellow gods want his head on a spike, how many Miracles cards he has to collect, or how many uppity dragons and minions with attitude he has to manage; Wepwawet has never backed from a challenge and he isn’t starting now.
He was already a god; now, he’ll have to become the god.
Art cover by Dinovoila and SelkieMyth.
Updates once a week (2500/3000 words chapters) on Saturday. Contains deckbuilding LitRPG elements and a tactical-oriented System, a god who knows what he's doing (sometimes), base-building, and a colorful cast of mortal champions.
Wepwawet, young god of wolves and scouts, is given a task to prove himself worthy of becoming a major god: form a new pantheon with other junior deities, manage a young civilization on a newborn world, and train mortal Champions to resist an inevitable Titan Incursion.
Being saddled with an ice-covered barbarian village besieged from all sides isn’t ideal, but it's now his duty to transform this ragtag bunch of misfits into the most formidable force the world of Elphion has ever seen. It doesn’t matter how many of his fellow gods want his head on a spike, how many Miracles cards he has to collect, or how many uppity dragons and minions with attitude he has to manage; Wepwawet has never backed from a challenge and he isn’t starting now.
He was already a god; now, he’ll have to become the god.
Art cover by Dinovoila and SelkieMyth.
Updates once a week (2500/3000 words chapters) on Saturday. Contains deckbuilding LitRPG elements and a tactical-oriented System, a god who knows what he's doing (sometimes), base-building, and a colorful cast of mortal champions.
- Chapter 1: A Day in the Heavens
- Chapter 2: The Arrival
- Chapter 3: First Steps
- Chapter 4: Day of the Champions
- Chapter 5: The Test
- Chapter 6: Cold Shower
- Chapter 7: A Mess of Ice and Fire
- Chapter 8: Immigration Policy
- Chapter 9: The Wolf Commandments
- Chapter 10: Preach, Brother!
- Chapter 11: Night Festival
- Chapter 12: The Expedition
- Chapter 13: The Challenger
- Chapter 14: Mummy's Call
- Chapter 15: Clean Slate
- Chapter 16: Tutorial's End
- Chapter 17: Trade-Offs
- Chapter 18: Interlude: New God on the Block
- Chapter 19: If you want peace...
- Chapter 20: Here Comes Grudu!
- Chapter 21: The Talk
- Chapter 22: Old Curses
- Chapter 23: Insupportable
- Chapter 24: Dragons at Home
- Chapter 25: Promesse
- Chapter 26: Roynimalia
- Chapter 27: Days to Battle
- Chapter 28: Fly Me to the Moooon!
- Chapter 29: The Battle for Promesse
- Chapter 30: Lord of Flies
- Chapter 31: Explosion!
- Chapter 32: Warming Up
- Chapter 33: Clean-Up
- Chapter 34: Of Gods and Princesses
- Chapter 35: Slimony
- Chapter 36: Biology Class
- Chapter 37: Elephant Luck
- Chapter 38: Trade & Expenses
- Chapter 39: Dungeon Horizon
- Chapter 40: Crafting Days
- Chapter 41: Interlude: Magma Princess
- Chapter 42: Family Feud
- Chapter 43: Kraken's Witnesses
- Chapter 44: Doomsday Clock
- Chapter 45: Death Pool
- Chapter 46: Cram School
- Chapter 47: Death to Politics
- Chapter 48: Titan Onslaught
- Chapter 49: After Us, The Flood
- Chapter 50: Disaster Cycle
- Chapter 51: Management Review
- Chapter 52: Last Prophecy
- Chapter 53: Incursion End
- Chapter 54: Aftermath
- Chapter 55: Test Results (Vol 1 Epilogue)
- Chapter 56: Interlude: Schemes of the Titans
- Chapter 57: New Projects
- Chapter 58: Blessed Days
- Chapter 59: Dungeon Nights
- Chapter 60: Castle Mysteries
- Chapter 61: Deer Hunt
- Chapter 62: The Blitz
- Chapter 63: Sugar Goddy
- Chapter 64: Alexandrite
- Chapter 65: Cousinade
- Chapter 66: Underhanded Negotiations
- Chapter 67: Power Blocks
- Chapter 68: Prelude to Chaos
- Chapter 69: The Ruby Wedding
- Chapter 70: The Contest
- Chapter 71: The Trap
- Chapter 72: Prelude to War
- Chapter 73: World War Elphion
- Chapter 74: Hailstorm
- Chapter 75: Turn of the Tide
- Chapter 76: Saving Squire Filou
- Chapter 77: Ceasefire
- Chapter 78: Monkey Say, Monkey Do
- Chapter 79: Moonlight Date
- Chapter 80: Cousins in Arms
- Chapter 81: Strange Bedfellows
- Chapter 82: Tag-Team Battle
- Chapter 83: Kamiyuki
- Chapter 84: Locked & Loaded
- Chapter 85: God Has Spoken
- Chapter 86: The Day of Rebirth
- Chapter 87: Friends Old & New
- Chapter 88: The Hood
- Chapter 89: Woodland Empire
- Chapter 90: Relationship Issues
- Chapter 91: Battle Negotiations
- Chapter 92: Sneaking In
- Chapter 93: Three Wise Men
- Chapter 94: La Casa de Valentine
- Chapter 95: Valentine Eleven
- Chapter 96: Demon Break
- Chapter 97: The Battle for Saguenay
- Chapter 98: Princess Day
- Chapter 99: The Gauntlet
- Chapter 100: The Peace of Our Time
- Chapter 101: Shuffle
- Chapter 102: Tactics & Strategy
- Chapter 103: King in Yellow
- Chapter 104: Shadows of Carcosa (and new story up on Royal Road)
- Chapter 105: Disruption
- Chapter 106: The Long Night
- Chapter 107: Attrition
- Chapter 108: Cornered Rats
- Chapter 109: The Last Stretch
- Chapter 110: One Day of Peace
- Chapter 111: Strength of Thousands
- Chapter 112: Remover of Obstacles
- Chapter 113: Vol 2 Epilogue
- Chapter 114: One Year Later
- Chapter 115: Moonlight, Moonfall
- Chapter 116: The Season of Dragonstars
- Chapter 117: Space Program
- Chapter 118: Spaceship Production
- Chapter 119: Family Therapy
- Chapter 120: The Backdoor
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