Chapter 598:
Chapter 598:
Chapter 598:Translator 549690339
Players all over the world were looking forward to the prequel of Dark Souls, hoping to recreate the full picture of the game.
Many people couldnt wait to experience everything about the ancient war and uncover the secrets behind Dark Souls.
He even fantasized about being able to fight legendary figures like sun King Gwyn and the witch of y zaris, and reach the peak of his undead life.
However, they were soon tortured to death
On the official forum of Dark Souls, countless posts appeared on the day of release, and the theme was very unified This difficulty level is insane!!
Many players came to play after they were mentally prepared. They thought that they could be indifferent to the suffering. However, after entering the game, they found that they were still too fragile
Just like many players had experienced in the experience store, these players had also experienced Chen Mos malice in the prequel to Dark Souls, and it was even more so than in Dark Souls!
Many players thought that they had gotten used to Chen Mos tactics, but after playing the prequel, they realized that the old tactics were nothing.
This was the true version 2.0 of the game!
He was persuaded to retreat by big butt.
Lost in the Firelink sacrificial grounds.
He was taught a lesson by The Living Corpse Sword Saint.
Many players had cleared Dark Souls before and had come to challenge the prequel with great ambition. However, less than an hour after entering the game, they were doused with a bucket of cold water
The most infuriating part was that the players finally understood the theme song for the prequel to Dark Souls that Chen Mo had decided on.
Those who over-interpreted the song were all wrong. In fact,three hundred and sixty-five miles had nothing to do with the background story of Dark Souls itself. The only thing they had in common was the lyrics.
Why did you choose this song as the theme song? When playing the prequel of Dark Souls, most of the players time was spent on the run!
The terrain of the entire Dark Souls prequel extended in all directions, and the scene was very large. It was not an exaggeration to say that it was a complete small world. According to the prequel, players were not allowed to teleport through the bonfire before they obtained the king equipment. There were also no mounts available. Therefore, the only way for players to travel between two places that were far away was to run!
Moreover, in Dark Souls, as long as the players sat on the bonfire, the monsters would be completely resurrected. For the players, it was a waste of time to farm all the way, but it was too risky to go parkour
Often, if they accidentally died, they would have to start all over again
Many players played and suddenly understood the meaning of the theme song.
Three hundred and sixty-five miles from home to a foreign land.
Three hundred and sixty-five li, from youth to white hair
How many three hundred and sixty-five miles? past spring, summer, autumn, and winter?
Three hundred and sixty-five li, how can we let it be wasted?
Many players complained that the song was really appropriate!
He had indeed run for 365 miles, from a teenager to a white-haired teenager. There was nothing wrong with that!
Many players even took the initiative to play this song while they were running because they felt that it was very appropriate and could express their feelings at that moment
And a song like 365 miles had actually made it to the top of the search list by many players. It had shot all the way to third place on the top Chinese music chart, making the singer Zhao Zhang feel overwhelmed by the unexpected favor
He did not understand. Although the song was good, the style was a little too traditional. How could it be so popular?
If he knew the truth, he would probably want to hit himself to death with a piece of tofu
As expected, the design of the bonfire not being able to teleport was ridiculed by countless players.
So why cant the bonfire teleport? Is Chen Zhao just trying to disgust us?
Chen Zhao probably expected this to happen, right? He even specially came out with a theme song to mock us. Who can tolerate this?
Lets just change the name of this game to running soul!
Obviously, most players couldnt accept such a design, especially after playing Dark Souls. Many players had accepted the setting of bonfire = teleportation point. It was easy to imagine the psychological gap when they were suddenly not allowed to teleport.
Chen Mo didnt explain, but some of the older players did.
Everyone, calm down. Ill share my opinion on the bonfire.
When I first found out that I couldnt teleport through the bonfire, I was just as devastated as everyone else. However, after thinking about it, I could guess Chen Zhaos intentions.
Lets compare the level designs of Dark Souls and the prequel. In contrast, the levels in Dark Souls are more linear. Although players can only choose two to three paths at the same time, such as choosing the dancer as the third boss, the overall difficulty increases continuously, so theres a better and best process.
However, the prequel to Dark Souls is different. The routes are more accessible, such as Firelink sacrificial grounds, which is connected to the undead town outside the city, the ronde Jr. Ruins, Wyvern Valley, and many other places.
I think that on one hand, this shows the extraordinary level design of the game. It combined so many levels into a huge whole, and it was seamless. On the other hand, it encourages players to explore freely through various routes, rather than playing the game on a single linear route.
Some of the big shots have already come up with a way to play parkour. Theyll start off with a thief or a master key, then go to Firelink sacrificial grounds to run around high-level maps and loot a lot of good stuff before exploring. Its also very effective.
Moreover, if you put your heart into it, youll feel that the level design of this game is really awesome! It could be said that the level design of Dark Souls was excellent, but the level design of the prequel was even better! I feel that if the bonfire could teleport at will, the beauty of this level design would be severely diluted.
By the way, theres one more thing. When everyone reaches the capital and sees the big-breasted Princess, theyll get the Royal weapon. That feeling, tsk tsk, was simply so good that it exploded! So, you dont have to be in such a hurry to criticize him. Chen Mo has his reasons for doing this, so I hope everyone can feel it.
The post did have some effect, as many players started to calm down and expressed that they would like to experience Chen Mos level design.
However, more players expressed,A big-breasted Princess? Where was he?
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